AI Insights · Timothy · October 2025
Top Basketball Games on Android in Finland: Q3 2025
Explore the performance trends of the top basketball games on Android in Finland during Q3 2025, highlighting weekly downloads, revenue, and active users.
In the third quarter of 2025, the basketball gaming scene on Android in Finland showcased some intriguing trends. Data from Sensor Tower reveals how the top five basketball games performed in terms of weekly downloads, revenue, and active users.
Basket Battle from Supersonic Studios LTD saw a varied performance. Weekly downloads fluctuated, starting at about 234K and ending at around 201K. Revenue was minimal, with a slight peak reaching $1 in a few weeks. Active users followed a gentle decline from 4.6K to 4K by the end of the quarter.
Bounce Dunk - basketball game by SayGames Ltd maintained stable weekly downloads, averaging around 70-80K. Though there was no revenue reported, the active user base remained relatively constant, fluctuating between 670 and 740.
ELECTRONIC ARTS' NBA LIVE Mobile Basketball experienced a surge in downloads towards the end of the quarter, peaking at 146K. The active users also increased from 293 to 412, despite the absence of revenue.
Dunk City Dynasty by Exptional Global saw moderate revenue, with a high of $32 and a low of $6. Downloads showed a declining trend, starting at 30K and ending at 39K, while active users decreased from 182 to 123.
Finally, Basketball Stars: Multiplayer from Miniclip.com had a steady increase in weekly downloads, from 39K to 50K. Revenue experienced a drop from $91 to $11, and the active users remained fairly stable, hovering around 150 to 195.
These insights into the Finnish market reveal the dynamics of user engagement and monetization strategies among top basketball games. For more detailed analytics, visit Sensor Tower.